Saturdays of Slaughter

Cliff's Journal

I am frustrated with my performance in recent combats. I used to chop through enemies with my mighty axe like a hot knife sliding through butter. The fell at my feet and I laughed at their misfortune for ever having crossed paths with me. Now I watch as even Donnathan and Mikas at times strike enemies down with great force and I can’t help but wonder what has happened? Although I still believe it is wrong to take the life of one that a friend has sworn an oath to kill, perhaps I should apologize to Duhdum for my actions in battle. It is not his fault that I have become weak and useless in battle. I took out my frustration that I could not complete my own job on him, there is no reason that vile being should have ever been allowed to live long enough to run from me as it did. Maybe it is time for me to lay down my axe and allow my party to continue without my holding them back and slowing them down. If by the end of next month I have not returned to my old self, or at least find myself making a decent contribution in battle, I vow here and now to lay down my axe and find another line of work, for it will be clear that Gond has a different path planned for me than the one I am currently following.

Comments

Cliff’s frustration is backed up mathematically. Currently, based on our estimation that Cliff has now taken 14 oath attacks without a critical and without including the many attacks he as made that do not receive the added critical opportunities there is only a 4.8% chance that he could go this long without a critical. to put that in perspective, after one more non-critical attack Cliff has the same 3.8% chance of hitting 2 criticals in a row as he does of not having a critical for this long. If he goes 8 more attacks without a critical this percentage decreases to 0.68%, a lower probability than his probability of having 3 criticals in a row (0.74%.)
copied from a since deleted adventure log

Cliff's Journal
 

Thanks for moving this here, it does make more sense as a comment, I just didn’t think to make a comment on my previous post.

Cliff's Journal
 

Reasons for change

Game Balance – Greg has put numerous feats, magic items and other things into criticaling frequently (his damage output largely depends on it), instead of other things. If he doesn’t critical like he should, then he might as well have left all of those things blank on his character sheet, so that he could save himself the time of filling them in.
Player Interest – I doubt Greg is much interested in playing a character who feels as substandard as Cliff likely does, especially when you take into consideration strong damage output and optimization of the rest of the party.
We’re Players – Let’s face it, nobody (except maybe Barry) wants to see Cliff pumping out the little damage that he has been. We’re all excited when we take out an entire field of enemies in 2 or 3 rounds of combat. Last night (3/19) we probably could have finished the battle on round 3, instead of round 4, if Cliff had criticaled only once.

For these reasons, along with others I might not have conceived of, we need to do something about this; I don’t know what, but something.

P.S. Barry, if we find out that you’re cheating, we WILL kill you.

Cliff's Journal
 

Travis- what do you have in mind for a change? As it stands right now, it could be written off as a run of really bad luck, but I think that next week will end up being the test for it because if Cliff doesn’t critical we should be pushed into areas of near impossibility. I just hope that Barry hasn’t forgotten the extended crit range that cliff has, because he is trying to keep track of so much information.

Cliff's Journal
 

The high damage output really is my reason for playing. This campaign is moving more to role playing further from the reason behind it’s name, Saturdays of Slaughter. I enjoy the statistics of the game. Looking at probabilities and damage output probabilities are what interests me most. I also understand that there is a chance that this is just a dry spell for Cliff that will average out in the end. (hint hint Barry, if you have been cheating you can always make a correction by cheating back the other way, according to the math I should have at least 3 critical hits in the next combat to even things out.) Although I do enjoy the ability to actually see what is happening on the battle field that the game table gives I am noticing that our combat seems to move much slower. If we don’t see an improvement in this over the next 2 sessions I propose that we consider either dropping the game table and moving back to the webcam over the table method or we roll our own attacks and use the game table only as tiles tracking everything else on paper the old fashioned way.

Cliff's Journal
 

Greg,

To the second half of your comment, what would be the point in going back to the camera? The only difference between rolling dice and tracking everything on paper with the camera, and rolling dice and tracking everything on paper with the game table is, well, one uses a camera and the other the game table. You claim, however, the the game table uses less bandwidth. It also has a far cooler looking map, and can be seen much more easily by you. If we’re going back to dice and paper, the game table still wins hands down. The only thing that I would say, is that we should steal a couple more trials and see if the Wizards virtual table works any better, before we spend $30 on what would essentially be a really pretty “camera” for our purposes. Although, you were going to send me a check for around that much just for a camera, so maybe it’s worth it to you.

P.S. if you actually sent that check I never got it, which also means that I never got the $10 for the D&Di subscription. Just an FYI.

Cliff's Journal
 

hey, i sole your kill, i deserved to be hit.

Cliff's Journal
 

I agree that the maps are cooler on my end, I wasn’t sure that everyone on that end got as much benefit from it as I do. Because the built in attacks are not helping to speed up the game I would be willing to go back to the camera if that is the decision of the group. If the group likes the computerized maps I would vote that we see if the D&Di game table works better before we spend the money on this software.

P.S. I will go write the check for the D&Di subscription and put it in the mail tomorrow. Sorry I took so long on that.

Cliff's Journal
 

My vote is stick with the tabletop. Seems to save on set-up at Bill’s, and general hassle. But even with it, I wouldn’t mind actually rolling a few more dice, and using the map as – just that, a map. Until the wizards-approved software comes out, and hopefully works great.

Cliff's Journal
 

My vote is stick with the tabletop. Seems to save on set-up at Bill’s, and general hassle. But even with it, I wouldn’t mind actually rolling a few more dice, and using the map as – just that, a map. Until the wizards-approved software comes out, and hopefully works great.

Cliff's Journal
Tarwaldien mrgmartin

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